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Very cool! How did you do the orbit "jiggle" on 4x speed? Is there added randomness or is that just the effect of updating the sim that quickly?

thanks! its just the effect the speed has on the prediction

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(Developer here) It jiggles because the framerate is significantly faster than the update rate of the line. When sped up, the scene changes a lot between updates.

That plus the instability of the simulation making it change the predicted outcome a bit after each update.